24-03-2009, 09:16 PM
I don't consider the game as "you do this and i do that", when a team is made the gameplay must adapt to it and i mean all players must adapt to it.
The basic thing that makes a team sucsseful at any time is the fact that when leaved alone a player must do his best to solve the situation, so a hucast can complain if the force isn't doing the job but it's not the end of the world because of that, ppl always want eficiency but no need to rush things, with time forces understand what is more efficient and what isn't.
For those that complain that they don't want to j/z enemys then they don't know that using those techs actually tags enemys, humars and huneys use rafoie to tag, but let's face it, doing 50 damage with rafoie is actually worse then using j/z because atleast j/z actually helps the team.
I sometimes enter games with low lvl players and i help like i was a force and i dedicate to help the team because i am already lvl 200, i don't need exp anymore.
In ultimate i do what others sometimes forget to do, i may use jellen because other players already used zalure, this in the end is also good.
Forces are basicly slaves, they suport the team while everyone kills and when players die they turn to the force and beg to revive, this mentality is sad to see, wasting TP to revive and suport someone that will die in the next 30 seconds is very anoying, more then not having a suport FO
So basicly i don't mind if a force doesn't help me because i can do it on my own, it makes the job easier and safer for sure but "labeling" chars to what they should do is not my way of playing.
In cmode ppl often demand a good team gameplay and even if you don't do it correctly you will learn the hard way how to improve gameplay.
The basic thing that makes a team sucsseful at any time is the fact that when leaved alone a player must do his best to solve the situation, so a hucast can complain if the force isn't doing the job but it's not the end of the world because of that, ppl always want eficiency but no need to rush things, with time forces understand what is more efficient and what isn't.
For those that complain that they don't want to j/z enemys then they don't know that using those techs actually tags enemys, humars and huneys use rafoie to tag, but let's face it, doing 50 damage with rafoie is actually worse then using j/z because atleast j/z actually helps the team.
I sometimes enter games with low lvl players and i help like i was a force and i dedicate to help the team because i am already lvl 200, i don't need exp anymore.
In ultimate i do what others sometimes forget to do, i may use jellen because other players already used zalure, this in the end is also good.
Forces are basicly slaves, they suport the team while everyone kills and when players die they turn to the force and beg to revive, this mentality is sad to see, wasting TP to revive and suport someone that will die in the next 30 seconds is very anoying, more then not having a suport FO
So basicly i don't mind if a force doesn't help me because i can do it on my own, it makes the job easier and safer for sure but "labeling" chars to what they should do is not my way of playing.
In cmode ppl often demand a good team gameplay and even if you don't do it correctly you will learn the hard way how to improve gameplay.


![[Image: signature-cc3b3pia21.png]](https://kireekpso.files.wordpress.com/2015/11/signature-cc3b3pia21.png)