29-04-2004, 12:34 PM
Come on people. I don't want to have to close it due to flaming.
Everyone has their own opinions and preferences to how c-mode should be played, and this change again depending on the map.
Forest levels (IMHO) don't need a ranger. Of course they are handy for keeping Hildebears busy but still, it doesn't really need one. I'd prefer the typical 3 HUs, 1 FO.
Caves can be useful. Some traps and keeping Dragons and Assassins away. Although Rangers attacking the Dragons whilst they are in the air (on my side, maybe they landed due to lag on yours) and won't let them down so fighters can attack does get annoying
.
Mines they are pretty much necessary. Bringing Canadines and such like down. I'd try and replace one for the boss though maye *-)
Ruins.... lots of traps but again, I'd like to have another HU or FO.
On the aspect of droids. I find them handy. Traps certainly are useful for the large enemies. But you can't underestimate a human/newearl. The ability to have a second mage can be highly useful. You have a spare store of TP if the mage is having to conserve theirs. You can't argue that a second (part-time I might add) force in Caves killing Pan Arms and Dragons is very handy.
I'd have to go either way on the issue of 2 forces. I can understand it, but if you don't get lucky on some maps, you'll be two party members down if you don't find TP and there are only a limited number of dolls to share between you. Even though you said two forces for C2 somewhere (I think, sorry if you didn't), I'd have to disagree because it's so long. Never tried it so it could work
Of course, I've never tried TA, just normal c-mode. But I've done it a few times to know what I'm talking about
Let's not flame(bait) people.
Everyone has their own opinions and preferences to how c-mode should be played, and this change again depending on the map.
Forest levels (IMHO) don't need a ranger. Of course they are handy for keeping Hildebears busy but still, it doesn't really need one. I'd prefer the typical 3 HUs, 1 FO.
Caves can be useful. Some traps and keeping Dragons and Assassins away. Although Rangers attacking the Dragons whilst they are in the air (on my side, maybe they landed due to lag on yours) and won't let them down so fighters can attack does get annoying
.Mines they are pretty much necessary. Bringing Canadines and such like down. I'd try and replace one for the boss though maye *-)
Ruins.... lots of traps but again, I'd like to have another HU or FO.
On the aspect of droids. I find them handy. Traps certainly are useful for the large enemies. But you can't underestimate a human/newearl. The ability to have a second mage can be highly useful. You have a spare store of TP if the mage is having to conserve theirs. You can't argue that a second (part-time I might add) force in Caves killing Pan Arms and Dragons is very handy.
I'd have to go either way on the issue of 2 forces. I can understand it, but if you don't get lucky on some maps, you'll be two party members down if you don't find TP and there are only a limited number of dolls to share between you. Even though you said two forces for C2 somewhere (I think, sorry if you didn't), I'd have to disagree because it's so long. Never tried it so it could work

Of course, I've never tried TA, just normal c-mode. But I've done it a few times to know what I'm talking about

Let's not flame(bait) people.

