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New techs idea(s)...?
#2
Me and my friend think of this all the time, we thought of:
A poison spell (at higher levels it would have better accuracy and last longer)
A paralysis spell (same)
An enemy control spell (the higher the level, the better enemies you can control. E.g. lv1 would control a Rappy, Lily, Canadine or Claw, and have bad accuracy. Also, when that enemy is under your control, it would be like it's confused, but it wouldn't attack you at all.)

That's it for now, I'm lazy... Tongue
[Image: faulkiecopymy9.png]
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Messages In This Thread
New techs idea(s)...? - by Eziceal - 10-02-2005, 09:28 PM
New techs idea(s)...? - by Faulkie - 11-02-2005, 12:08 AM
New techs idea(s)...? - by Lee-yoshi - 11-02-2005, 12:20 AM
New techs idea(s)...? - by Grave_Guardian - 11-02-2005, 12:29 AM
New techs idea(s)...? - by Kisanzi - 11-02-2005, 01:21 AM
New techs idea(s)...? - by whiteninja - 11-02-2005, 01:47 AM
New techs idea(s)...? - by Zer0 - 11-02-2005, 04:34 AM
New techs idea(s)...? - by NetNomad - 11-02-2005, 05:41 AM
New techs idea(s)...? - by Feline Witch - 11-02-2005, 06:22 PM
New techs idea(s)...? - by Cloud - 11-02-2005, 06:51 PM
New techs idea(s)...? - by whiteninja - 11-02-2005, 06:58 PM
New techs idea(s)...? - by Shadamoo - 11-02-2005, 08:50 PM
New techs idea(s)...? - by whiteninja - 12-02-2005, 01:15 AM
New techs idea(s)...? - by Feline Witch - 12-02-2005, 01:19 PM
New techs idea(s)...? - by Shadamoo - 13-02-2005, 10:00 PM

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