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PSU - What do you want?
#1
What are you expecting/wanting from the new Phantasy Star game?

I personally don't like the turn based method, the hack n slash fighting is what I think makes PSO such a fantastic game.

Obviously we all want new areas, monsters and weps, but what else? How many people would you want in a game?

I would love it to be on the GC, especially a I don't have BB!! :ponder:
#2
See, I want the PSO formula. I want the character classes back (Within the realm of realism though; No FOcast/caseal), I want the same weapon types.

If it's turn-based, we need new combos, new weapon types, some new attack things (We don't need new techniques), new enemies (With some AI rather than programmed pattern, but that's not really a problem) and stuff.

The msot fun is just creating ^o^
#3
Not Turn Based please.
Prince, lvl 135 RAmarl - Whitill | Fara, lvl 103 FOmar - Yellowboze
Sharea, lvl 100 RAcast - Redria | Lana, lvl 58 FOmarl - Viridia
Mikey, lvl 41 RAmar - Greenill | Tarayah, lvl 1 FOnewearl - Purplenum
#4
Gynn Rei Wrote:Not Turn Based please.

real time battles all the way!
i would .. cry if it was turn-based.
what we want? the same as ep 1 and 2, just more and with better graphics, new wpns ect.
Sim,Oran,HUmar, lvl 143
*dead*

-<(Sim)>- , Skyly, HUcast, lvl 130
using:
Electro Frame (god/arm x2 , god/battle, god/hp)
StandStill Shield
Chu Chu (50, 150, 0, 0)
Sealed J sword
Black King Bar
Charge Vulcans w/ 50% hit
#5
I'd prefer to see different combos and better enemy AI. Olga, Gal Gryphon, Del- type enemies and EP2 Sinows are ok, the other enemies have shite AIs.
Everything happens for a reason.

mimas' main characters:
Rydia, lv171 RAcaseal
Anguirel, lv177 FOmarl
Asavar Kul, lv34 RAcast
#6
Hey... Chaos bringers have good AI... not to mention they are SUPPOSED to be stupid enemies... I want more of EP 1&2 style gameplay, for the Gamecube/Revolution. Nintendo all the way!
#7
I agree that we need more of the same in the Ep1/2 game play. An up-grade on the graphics would be nice, but that wouldn't bother me really.

I would love to see a lot more areas/bigger maps. We seem to be getting 4 per episode at the moment. The enemy AI would be really interesting though!
Wookie JEDI (HUmar Level 122) YELLOWBOZE

The JEDI Order is a cheat free clan that has been going since Oct 2001.
#8
Mikaelus Wrote:Hey... Chaos bringers have good AI... not to mention they are SUPPOSED to be stupid enemies...
Their AI is only slightly more advanced than a Hildebear. Bringer AI goes a little bit like this...

"Ooh, something within charge range. Let me act like a spasticated bull and ram my face into a wall before farting out of my shoulders!"
"Oh goody, I've been hit enough times to go red! Let me rear up like a mentally-diseased horse and draw some fancy coloured lines around myself!"
"Ooh, I can shot my gun! Let me shoot like a drunken hippo and wait three seconds to regain consciousness afterwards!"

Get the idea?
Everything happens for a reason.

mimas' main characters:
Rydia, lv171 RAcaseal
Anguirel, lv177 FOmarl
Asavar Kul, lv34 RAcast
#9
I meant Real-time in my last post, obviously I really couldn't care less for animations in a turn-based game ^_^;;;
#10
i wanna see real time combat, like in ep1and2, but more than just kind of 3-hit-combo for each weapon! more combos is what i want to see! and more people in one game will be good to.
Corrupted :'(
New characters:
{SR} Thunder-Hucassel (ep1and2)
{SR} Kidd-Humar (ep3)


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