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Full Version: New PSO weapon class ideas
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Duh everyone knows what dnd is, I mean, I don't play it, ever.
Topic please. I know what D&D is. I know AD&D as well and have played the games Smile.
It is on topic, we're looking at how D&D weapon classes might fit into PSO, anyway, glowing bows of coolness is as far as myknowledge goes on that subject!
Lt. Mace of disruption ~Baulders Gate
I think that Ranger specialised ammo would rock. So instead of having an awful function hardly anyone uses, you could have far more effective yet limited technique infused photon bullets. You could buy these at a general store or infuse them yourself. You could let a force infuse your bullets with light so they would act like grants. Also, why do weapons like burning caliburs replace the attack with a lame elemental attack instead of doing what they say and "adding" explosive fire damage. That would actually make effects useful!
ya good idea anti
that would rule anti, but wouodnt you have to get a force to infuse them?
A weapon... A mage's wand, with the ability to fire off ANY RANDOM TECHNIQUE AT THE HIGHEST LEVEL.

I guess it should have a level requirement of... 155?

I call it; Final Aether
or mst of 999.....
Isn't that the idea of the chaos sourcerers cane? It dosent do it at the highest level, but it still does it very effectively. Anyway, these bullets could be infused by non forces but forces could carry out the infusing to a better effect via their higher level techs. You could heal enemies with resta photons, lol, that would be random. Also, bazookas could be loaded with 'trap warheads' that only androds could install. Imagin an area affect confusion attack that never fails as long as the shot dosent 'miss' the enemy it is going for. Or a freeze or even an added damage warhead. The slow traps should be addec outside of battle mode. Slow warheads would rock.
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