| Welcome, Guest |
You have to register before you can post on our site.
|
| Online Users |
There are currently 73 online users. » 0 Member(s) | 71 Guest(s) Applebot, Google
|
| Latest Threads |
Anyone in 2026?
Forum: Lobby
Last Post: T_T1K
Yesterday, 11:10 AM
» Replies: 2
» Views: 47
|
Ephinea Steam Deck Setup
Forum: Tech
Last Post: T_T1K
28-03-2026, 04:01 PM
» Replies: 1
» Views: 129
|
Ephinea Font Setup
Forum: Tech
Last Post: T_T1K
27-03-2026, 10:27 PM
» Replies: 0
» Views: 57
|
Ephinea Gamepad Setup
Forum: Tech
Last Post: T_T1K
26-03-2026, 10:51 PM
» Replies: 0
» Views: 72
|
Forums Back Online!
Forum: Updates
Last Post: T_T1K
21-03-2026, 01:40 PM
» Replies: 0
» Views: 56
|
Fix Audio Skipping in PSO...
Forum: Tech
Last Post: T_T1K
10-03-2026, 01:54 PM
» Replies: 0
» Views: 111
|
Anyone save the Ep1 C-mod...
Forum: Feedback
Last Post: T_T1K
03-03-2026, 10:04 PM
» Replies: 1
» Views: 25,572
|
Ragol.co.uk is shutting d...
Forum: Lobby
Last Post: decswxaqz
24-02-2026, 06:01 PM
» Replies: 13
» Views: 665
|
PSO2 for Europe!
Forum: Lobby
Last Post: Starman
21-07-2021, 07:22 PM
» Replies: 22
» Views: 30,426
|
TTF fast exp ULT
Forum: Lobby
Last Post: Jimbo1990
14-10-2020, 09:22 AM
» Replies: 2
» Views: 5,183
|
|
|
| Advice on episode 2 with a Hucast. |
|
Posted by: pso king - 03-07-2013, 09:13 AM - Forum: Lobby
- Replies (1)
|
 |
My computer isn't really reliable enough to play Blueburst any longer (And I never saw anybody online when it was reliable enough) so I've mostly been playing my old Gamecube version of the game. My goal is to get through episode 2 with my highest leveled character, a Hucast. The relevant points are as follows
-He's currently level 115 and at the Central Control Area.
-He has an ideal mag (5 defense, 145 power, 50 ATA, 0 Mind)
-He has the best double saber I can currently get him (Demolition comet. Want to eventually ge a Double Cannon. I'd focus on getting a Black King Bar since it's objectively better, but I can't afford a broadbad adaptor), and a good long range weapon. He could probably use a better sword (Best thing I have right now is a 35% hit calibur)
-His power is basically as high as it can reasonably go, what with 4 God Powers.
His section ID is Redria. I've got a level 63 Force with Viridia as her section ID, and a level 55 Hunewearl with Skyly (planning on using her to get a decent sword. Too bad Sealed J-sword is a 1/12604 drop).
That's everything I can think of that's relevant. Thanks for any advice you can give.
|
|
|
| hey guys.[intro] |
|
Posted by: S o m a - 26-04-2013, 12:38 PM - Forum: Lobby
- Replies (3)
|
 |
didnt know where to place this thread so i put it here.
Hi i'm S o m a [Tommy] i usually play HUcast ingame massive swords are my calling.My hometown is swansea,wales i'm 26 years old and i love PSO.
Been spending my gaming time recently on psp2:infinity.was considering gettign a vita for pso2 vita version,but i would like to get an english release if i can and play it on pc, but my guess is sega are gonna just not announce anything ever again and never speak of it ever.But no point being negative about it if it comes to western shores then that will be awesome.
if not by 2014 i guess i'll join pso2 jp hahaha.I would like to fight dark falz elder at least once before the game dies a horrible death xD
anyway enough ranting about pso2 my other games i play are 3rd birthday,any FF,resi evil series,MH,VP:L to name a few xD
i play an mmo atm its called FW[forsaken world] im a bard lv 47 ign Edin of the silencers guild [if im not booted for inactivity] i can't play as much as i would like to life is busy alot xD
|
|
|
| Pso2 jp: easter, towers and more? |
|
Posted by: dnd - 22-04-2013, 11:02 PM - Forum: Lobby
- No Replies
|
 |
posting from my 3ds so if you see this, its the very brief version.
Since the last thread (sorry, been meaning to do this for awhile) pso2 has had 3-4 updates (from hot springs to new bosses completely), the major additions are:
The dragon alter level (http://youtu.be/hBX-rvQdgN4 - free field run done by yours truly)
Level cap raised to 60
Hot springs team room
New skills and major reworking of hunter stances
10* trading!
Chrome dragon EQ
Egg rappys! (with easter lobby, with the psogc easter lobby music, so so good :'))
Naturally, costumes by the thousands.
Three new advance quests, with yet more psogc items (Twin brand and dragon slayer to name but a few).
Grinding buffs, its now slightly easier then before.
Now! for the future alot of stuff was revealed/confirmed over the last week or two (For the Japanese version anyway) that has me very, very excited. First things first:
A tower is coming to PSO2 very, very soon (in 2-6 weeks, is my best guess). Heres a small trailer video with some bits in action: http://youtu.be/rJAC6OpXzxc (The first section is the new forest base team room). From what we know:
You have 30 mins to 'clear' the tower, however that's done.
Each floor has a condition before you can go to the next one, IE kill 10 spardons within 15 seconds, or defeat 23 parts of the big vardha and kill it in 3 minutes. Also if you notice, there is a posion gas effect during that video, just to add more pressure on you...
Emergency code: Pso2 episode... two?
mmhmm, that's right. The second ark of the story has been officially announced, not many details have been given, however what we do know is this:
Three new classes (totalling 9, 3 is my guess anyway but makes sense)
New planet(s). one is an ocean based planet with a level on the beach/seabed (Anyone guessing a jungle area will be on the same planet?)
A new race! Dewmans make a grand entry into pso2 in episode 2, boasting high attack stats but lacking in Hp/defense's
The beginning and End of the Arks
The third type of Darkers
Who are the Photoners?
Unfortunately, we need to wait till at least June for more information, however have a trailer with some cool music: http://youtu.be/LTYZNGmRIwk (note at 0:43 how that character looks alot like the Hunewearls from pso1, a connection, perhaps?)
Anyway, part 2 of the imperial guardian update comes tomorrow, with a new time attack quest, possibly new advance quests and a new set of costumes \o/
|
|
|
| Pso ep 1&2 never dead |
|
Posted by: Rotica - 11-04-2013, 03:46 PM - Forum: Lobby
- Replies (3)
|
 |
Hello all! This thread is about pso GC.
Yes not many play it anymore but a small few do and this was meant for all or any discussion on it. Ill begin by saying I'm a old school player back in the day admin but now I get on to re-live the glory days I'm currently trying to worm on a software that makes a server for GC online tell me what you think of GC pso.
|
|
|
| PSO 2 US Release Delayed |
|
Posted by: Lee-yoshi - 06-04-2013, 04:36 PM - Forum: Lobby
- Replies (13)
|
 |
I'm aware the news is almost 2 weeks old now, but for those that aren't aware, seems as if we're going to have to wait a little longer to get our hands on PSO2 
Article: Click Here - Polygon
Polygon Wrote:Phantasy Star Online 2 delayed in North America, Sega confirms
By Griffin McElroyon Mar 25, 2013 at 6:46p
Phantasy Star Online 2, Sonic Team's online action-RPG which launched for Windows PCs in Japan last July, has been delayed in North America, publisher Sega told Polygon today.
The game never received a formal release date in North America, only being targeted for an "early 2013" release. Considering we're nearly out of the first quarter of the year with no word on the title's release plans, it seemed unlikely that the game would hit that goal, despite being playable last year at PAX Prime.
"Originally slated for an early 2013 launch, Sega can officially confirm that PS02 has been delayed," a Sega spokesperson told Polygon. "We don't have any specifics but will update everyone as soon as there are more details to share."
The title was also ported to Japanese PS Vitas in February of this year.
Bad times.
Do you think we'll ever see it get officially released into English?
|
|
|
| pso2 jp - 2013 roadmap, offical |
|
Posted by: dnd - 04-02-2013, 04:17 AM - Forum: Lobby
- Replies (1)
|
 |
so, this information was updated on the official website about a week ago, but i didn't notice it till the other day, so here it is~ (note: I added some dates for the ones that haven't even been announced yet, however they will be right, unless sega changes the way they've been doing updates)
Mid-February
Lillipa Wonder Caravan scratch with the Lillipa Suit
New Hairstyles
New Accessories
New Lobby Actions
Advance Quest System
Feb 2/28: Vita Version Launches (Walking Together)
New Boss âChrome Dragonâ (PSO2 Vita First)
New Drop Item
New Client Orders
New Interrupt Event
Rare Boss (Added Late March)
More Advance Quests (Added Mid March)
New Emergency Quest
New Item Category (Late March)
Team Room Feature Expansion (Late March)
Spring (Read: April)
Chapter 9: First Farewell (Coming First to PSO2 Vita)
Side Story: Arks Battle Tourney (Coming First to PC)
Fashion Update: Universe Star Collection
White Day Lobby
Fashion Update (Late March)
Event Lobby (Late March)
Sublime Guardian Update (Read: May)
Class Level 60
New Field
New Boss
New Enemies
Fashion Update
Event Lobby
Phantasmal Tower Update: (Read: June - also holycrap please be PW4 but for pso2)
New Advance Quest
New Quest Type
Fashion Update
Event Lobby
1 Year Anniversary Update: (Read - July)
Collaboration Enemy
1 Year Anniversary Quest
Fashion Update
Event Lobby
|
|
|
| PSO v2 > PSO2 Ultimate Forest 1 skin |
|
Posted by: K_I_R_E_E_K - 04-02-2013, 12:57 AM - Forum: Lobby
- No Replies
|
 |
Info:
Another port for v2 with a small difference, the skin for blueburst isn’t quite ready and Forest 2 is unfinished, but that doesn’t stop me from releasing a forest 1 skin for ultimate.I pretty much changed all the textures and some of them i did them myself, the main issue was that nearly all the textures were at half res compared with the default ones that come with PSO, that didn’t make the skin look bad, it was quite the opposite, however i felt the need to make the textures at least at the same size as the default ones, so i pasted textures together in order to make one big one.
I fixed some problems with leaves and i used a higher res image on a light source.
So yes the skin isn’t exactly a copy and paste from the blueburst skin, you may notice a few differences if you play both versions side by side, from the leaves, the rocks and most noticeable the texture transitions.
I may update the skin with a Forest 2 skin if it gets finished
Credits:
Echelon for the original content.
[COLOR="Orange"]
Installation:[/COLOR]
Place the media folder into the phantasy star online folder in your PSO installation, or simply navigate to the file “map_aforest01.pvm” and place it into X:\xxxxxxxxxxxx\SEGA\PhantasyStarOnline\Media\PSO\SCENE
Game version:
PSO v2
[COLOR="Orange"]Download:
[/COLOR]
http://www.univers-ps.com/psobb/skin/tel...?l=903&t=d
Replaces Ultimate forest 1
Screenshots:
![[Image: image_2_00903.png]](http://www.univers-ps.com/psobb/skin/imageSkin/image_2_00903.png)
![[Image: image_1_00903.png]](http://www.univers-ps.com/psobb/skin/imageSkin/image_1_00903.png)
[COLOR="Orange"]
Video:[/COLOR]
skin was altered in 1 texture after this video, but for the most part it’s all the same
http://www.youtube.com/watch?v=KqcPFybMdHI
|
|
|
| Valorous Vanguard - Love is in the air! |
|
Posted by: dnd - 28-01-2013, 06:57 AM - Forum: Lobby
- Replies (2)
|
 |
All-right, so the second part was added by me but hey, its true :p
The new event/patch/expansion (I don't even know what to call these nowdays) for pso2 landed on the 23rd of this month, the main features being:
Valentine lobby, complete with many lovehearts/teddy bears AND the pso1&2 valentine lobby music Picture here
Class level raised to lv55!
Love rappies!
Love rappy costume, love rappy themed weapons (Seen here)
Tons more other costumes, a return of the old 'Toy hammer' from lv46+ love rappys aswell (Both of which can be seen here - which i got both on the first day )
A new Emergency quest 'Where's the chocolate' - this involves running around the caves level (which is shaped into a heart, d'awww) saving various female NPC's from emergency code, which escalates into saving the cake sisters at the end.
A new time attack quest, taking place on planet naberius (Forest/tundra/ruins) - unlike the others which have afew puzzles/traps, this one is just a pure killing vest, reminds me of the old maximum attack quests .
Advance quests land in part two of this update, of which little infomation is known.
Stuff that i missed out from the last update, because :lazy: and :Forgetful: so my bad :3.
Part 3 of the last patch brought us the darkers den and code: clone.
Darkers den:
To get into the darkers den (or, flag yourself for abuction) you need to jump through the following hoops: Firstly, get a message from koffee about the darkers kidnapping 'elite' arks members. Secondly, get yourself a dark falz or falz Hunar kill (not confirmed, but data suggests this to be true). Thirdly, clear every very hard TA quest at least one. Finally, s-rank any TA 6-times then run to the TA gate and hope the darkers assault and make your campship crash in the den, only to awake to a scrambled message from the arks ship and this site......
once your in, thats it, you have an hour to clear the den, or retire back to the arks ship in shameful defeat (Just kidding). You cant go back to the campship to restock either, because the darkers made it crash, so your limited to 5 revives per person, lucky they are an AOE ^_^;
The spawns are.. insane, for once it actually feels like a real challenge - you find the hardest bosses inside (Triple boosted rare darker bosses, with, seemingly, a million hp+) with all their lovely grunt type spawns. It really is hard to get the picture across, but imagine phantasmal world 3 style maps, but in pso2, now add bosses that will one-shot you without mercy (or hit 700+). Combine that all at once and you have this quest.
After you do all that and clear it, you get cloned! for afew days, or until you kill it enough
|
|
|
| Credits Editor by Tofuman |
|
Posted by: K_I_R_E_E_K - 20-01-2013, 03:59 PM - Forum: Lobby
- Replies (2)
|
 |
Back when i did some credits edits i only cared for the visual part like the background or the images displayed, but in order to do something special for a friend i tought of changing the actual credit text, easier said then done, i didn’t knew how did the credits behaved so a trivial edit was more difficult than it seemed. I asked for help and Tofuman explained to me how credits worked and what was required to make them work and function properly, problem was that it required time even for the most simple of edits, something wrong would in the worst situation lead to a crash, in wich required you to look everything once more.
To simplify the hard part, tofuman created a text editor that is able to pick up the credits file and display it in a much simple way, it also enables you to save the file so it will work with PSO, you can use this for many different ends.
Before you download and go straight to edit titles and names there are a few things to have in mind, and some of them aren’t easy to detect:
Regular text is a title, this means it uses nearly all the possible characters, i can’t say you can use them all but the majority of the font can be used, it uses the file texttex_e.pvm, in my case it uses this font
Names are introduced by inserting “#” before the name, the name can only accept caps and a few other characters, numbers for example are limited to “0,1,2″ as they are the only ones necessary to represent the year 2000 and 2001, if you want to add the number 3 to represent 2013 then you need to replace another character like the “,” in the texture file and then type “201,” in the editor
The file it uses is the ed128_font.prs
At the end of the file you will find a “*”, this determines when the credits end and will select the last 8 lines (blank spaces included) that will be displayed at the end, no further text will appear.
Keep in mind that the ending has 2 parts, one with the red ring spinning and another one with a sequence of images, you can never end the credits before the 2nd part, only when the 2nd part has begun can you end the credits, you can end the credits at anytime and even before the transition, but once the 2nd part begins then you will see 1 image at most, after that the credits will fade into black.
Last but not least is a character in the middle of the credits, this character cannot be removed otherwise the credits crash, so make sure to include it somewhere in the credits, it will not appear as text, it just needs to be in the editor.To find the character, go to “system r&d dept.” section and check the name “#YUKIÂ■@YAMANAKA”
The symbol is the square looking one, you can delete the “@” and the rest of the name, but leave the “■”
If you delete and you are unable to revert back then reload the file and start over, the other option is to add the symbol’s hex code in the credits, wich will most likely alter many other things wich will also need to be checked manually, defeating the purpose of the editor and raising the chances of mistakes wich will lead to crashes.
I haven’t tested all the possibilities like using numbers, not using the “*” at the end, how long can the credits last, can we add more images to the ending,…..
Any Bugs you may find please contact tofuman at PSO eden server or contact me if you are unable to contact him, i will point him any bugs anyone finds.
The download also contains the original PSO v2 ending credits, any problem and you can just switch back.
Download:
http://www.2shared.com/file/3BGm0aNm/PSO_Creditor.html
|
|
|
|