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i was wondering......can you change the stats of the game (exp of a monster, rare apearence rate....) on pso using programs that were made to do the game?
instead of a booma giving 90 exp, you could put 99999 or something like that.
change the number of criatures in a room.
please awser...
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Yes there's an AR code called EXP Mod that will define the amount of exp you gain from each kill. There is a code that forces enemies to drop rares 97% percent of the time, as for making more enemies, I'm sure there is, but there isn't a code for it
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Legato2471 Wrote:Yes there's an AR code called EXP Mod that will define the amount of exp you gain from each kill. There is a code that forces enemies to drop rares 97% percent of the time, as for making more enemies, I'm sure there is, but there isn't a code for it no,no,no
i'm not refering to cheats (ar,cb,gs...)
a program(s) that will let me change the game without interfiring with the game
example: with a rom hack utility for a genesis emulator you can make sonic jump higher, run faster......(no cheats, just a different game)
like pso i would like to make my own pso with stats different from the original.
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K_I_R_E_E_K Wrote:no,no,no
i'm not refering to cheats (ar,cb,gs...)
a program(s) that will let me change the game without interfiring with the game
example: with a rom hack utility for a genesis emulator you can make sonic jump higher, run faster......(no cheats, just a different game)
like pso i would like to make my own pso with stats different from the original.
That makes no sense.
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You want to make a mod of PSO?
That would require you to reverse compile the source code of PSO (which is illegal), then to spend a looooooooooooooooooooooooooooooooooooooooong time editing the source code so it'd work for a computer, then spend another loooooooooooooooooooooooooooooooooooong time editing the stat info. But I doubt that'd even work, and if it did, it'd be a new computer game.
There are no current mods of PSO though (unless you count BB as a mod of EP1&2, which I suppose it is), and if there were, you couldn't play them on DC with your character.
Too legit to quit.
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i just want to change some stats , not the whole game.
changing the stats won't afect the save, game, ....
let's imagine that
booma:=90 (exp)
change to
booma:=ffff (exp)
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then you'd kil;l a booma and see ffff
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Ohh you want to hex edit the game.
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Incidentially, what code does PSO use?
And lol, I'm almost definite it won't be that simple. First of all you'd have the class Booma, a subclass of ForestMonster, a subclass of Monster, EPI, Pawns, Actors etc. etc. (I'm guessing.) Then it wont just be "private int boomaexp = 3;", because you've got all the difficulties and weapons that grab extra exp etc. etc..
And finally, as WhitNinja said, it's illegal.
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Serpent7 Wrote:And finally, as WhitNinja said, it's illegal.  who cares? (roms are illegal and they are around)
let me simplify this question
let's take for ex the sonic 1 for genesis
wich program did they use to make the game?............
a rom hack program is similar , i change the necessary stuff (red sonic, green water..........) and the rest of the game stays the same (no cheats are involve)
now pso , wich program(s) did sega use to make the game?
i want the same or a similar one to change the game just for me
the game stays the same exept for some minor stuff.
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